VIOLENT OR NON-VIOLENT VIDEO GAMES & EXTRAVERSION AS A PREDICTOR OF AGGRESSION
Publication Date : 01/05/2018
Debate regarding the psychological & behavioral effects of playing violent video games has recently led to claims that violent video games increase aggression effects in adolescents, & that this issue has now been settled. Over the past decade countless studies have arisen supposedly proving a causal link between video games, violent behavior. Violent video games have raised concerns, particularly from the media, certain regulatory bodies & mental health professionals. The current study aim is to explore violent video games & extraversion as a predictor of aggression. A between group design was followed for conducting the present study. In this study, the adolescent students of Chittagong city, Bangladesh were the target population. A total of 50 school students were purposely selected in the current study. The result demonstrated that violent video games significantly produced more aggressive responses than nonviolent video games. It was also demonstrated that by a simple Pearson’s correlation was computed to examine the relation between extraversion & aggression. Contrary to the second hypothesis, extraversion was not significantly related to aggression (r 50= .47, p > .05). A stepwise regression analysis was computed to examine whether or not extraversion moderated the effect of violent video games on aggression. In this analysis, it is found that extraversion significantly moderated the effect of video game condition.
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